#include "./../inc/game_manager.h"
#include "./../inc/showfont.h"
#include "./../inc/music.h"

#include <iostream>
#include <thread>
#include <unistd.h>

using namespace std;

int main(int argc, char const *argv[])
{
    srand((unsigned int)time(nullptr));

    GameManager *game_manager = GameManager::instance();
    game_manager->start();

    return 0;
}